Lib
.rs
›
游戏
#
rogue-like
#
building
#
re-exported
#
collection
#
game
gridbugs
构建 rogue-like 游戏的已重新导出 crate 集合
由
Stephen Sherratt
安装
API 参考文档
GitHub 仓库
(
gridbugs
)
16 个版本
(9 个破坏性更新)
0.10.0
2023 年 3 月 15 日
0.8.0
2023 年 2 月 11 日
0.5.0
2022 年 10 月 16 日
0.2.1
2022 年 3 月 30 日
#
461
in
游戏
MIT
许可证
12KB
57
行
Gridbugs
构建 rogue-like 游戏的已重新导出 crate 集合
依赖关系
~
0–43MB
~639K
SLoC
chargrid_gamepad?
chargrid_serialize?
chargrid
chargrid…gamepad?
chargrid_ansi…serialize?
chargrid_ansi_terminal
chargrid_ggez_gamepad?
chargrid_ggez_serialize?
chargrid_ggez
0.3
chargrid_sdl2_gamepad?
chargrid_sdl2_serialize?
chargrid_sdl2
chargrid_web_gamepad?
chargrid_web_serialize?
chargrid_web
chargrid_wgpu_gamepad?
chargrid_wgpu_serialize?
chargrid_wgpu
0.3
backend?
coord_2d_serialize?
coord_2d
0.3
backend?
direction_rand?
direction_serialize?
direction
backend?
entity_table_serialize?
entity_table
backend?
entity_table…serialize?
entity_table_realtime
后端?
grid_2d_serialize?
grid_2d
0.15
后端?
grid_search…serialize?
grid_search_cardinal
后端?
line_2d_serialize?
line_2d
后端?
rgb_int_rand?
rgb_int_serialize?
rgb_int
后端?
shadowcast_serialize?
shadowcast
后端?
spatial_table_serialize?
spatial_table
后端?
visible_area…serialize?
visible_area_detection
音频?
audio_backend_native?
audio_backend…thread?
audio_backend_web?
audio_format_native_flac?
audio_format_native_mp3?
audio_format…vorbis?
audio_format_native_wav?
general_audio_static
存储?
storage_backend_file?
storage_backend_web?
storage_compress?
storage_format_bincode?
storage_format_json?
storage_format_toml?
storage_format_yaml?
general_storage_static
perlin2_serialize?
perlin2
其他功能
backend_serialize