9个版本
0.1.8 | 2023年1月13日 |
---|---|
0.1.7 | 2022年9月17日 |
0.1.5 | 2021年10月28日 |
0.1.4 | 2020年10月9日 |
0.1.1 | 2020年4月13日 |
#6 in 数据格式
359,884 每月下载量
在 1,384 个crate中使用 (4个直接使用)
22KB
310 行
ab_glyph_rasterizer
线、二次贝塞尔和三次贝塞尔的覆盖光栅化。用于绘制.otf字体符号很有用。
灵感来自 font-rs 和 stb_truetype。
示例
let mut rasterizer = ab_glyph_rasterizer::Rasterizer::new(106, 183);
// draw a 300px 'ę' character
rasterizer.draw_cubic(point(103.0, 163.5), point(86.25, 169.25), point(77.0, 165.0), point(82.25, 151.5));
rasterizer.draw_cubic(point(82.25, 151.5), point(86.75, 139.75), point(94.0, 130.75), point(102.0, 122.0));
rasterizer.draw_line(point(102.0, 122.0), point(100.25, 111.25));
rasterizer.draw_cubic(point(100.25, 111.25), point(89.0, 112.75), point(72.75, 114.25), point(58.5, 114.25));
rasterizer.draw_cubic(point(58.5, 114.25), point(30.75, 114.25), point(18.5, 105.25), point(16.75, 72.25));
rasterizer.draw_line(point(16.75, 72.25), point(77.0, 72.25));
rasterizer.draw_cubic(point(77.0, 72.25), point(97.0, 72.25), point(105.25, 60.25), point(104.75, 38.5));
rasterizer.draw_cubic(point(104.75, 38.5), point(104.5, 13.5), point(89.0, 0.75), point(54.25, 0.75));
rasterizer.draw_cubic(point(54.25, 0.75), point(16.0, 0.75), point(0.0, 16.75), point(0.0, 64.0));
rasterizer.draw_cubic(point(0.0, 64.0), point(0.0, 110.5), point(16.0, 128.0), point(56.5, 128.0));
rasterizer.draw_cubic(point(56.5, 128.0), point(66.0, 128.0), point(79.5, 127.0), point(90.0, 125.0));
rasterizer.draw_cubic(point(90.0, 125.0), point(78.75, 135.25), point(73.25, 144.5), point(70.75, 152.0));
rasterizer.draw_cubic(point(70.75, 152.0), point(64.5, 169.0), point(75.5, 183.0), point(105.0, 170.5));
rasterizer.draw_line(point(105.0, 170.5), point(103.0, 163.5));
rasterizer.draw_cubic(point(55.0, 14.5), point(78.5, 14.5), point(88.5, 21.75), point(88.75, 38.75));
rasterizer.draw_cubic(point(88.75, 38.75), point(89.0, 50.75), point(85.75, 59.75), point(73.5, 59.75));
rasterizer.draw_line(point(73.5, 59.75), point(16.5, 59.75));
rasterizer.draw_cubic(point(16.5, 59.75), point(17.25, 25.5), point(27.0, 14.5), point(55.0, 14.5));
rasterizer.draw_line(point(55.0, 14.5), point(55.0, 14.5));
// iterate over the resultant pixel alphas, e.g. save pixel to a buffer
rasterizer.for_each_pixel(|index, alpha| {
// ...
});
将结果像素alpha值作为8位灰度值渲染
no_std
使用 alloc
和 libm
支持no_std环境。
ab_glyph_rasterizer = { default-features = false, features = ["libm"] }
依赖项
~105KB