4 个版本
0.1.3 | 2023 年 7 月 20 日 |
---|---|
0.1.2 | 2023 年 7 月 20 日 |
0.1.1 | 2023 年 7 月 20 日 |
0.1.0 | 2023 年 7 月 20 日 |
#68 在 macOS 和 iOS API
每月 23 次下载
34KB
530 行
system_status_bar_macos
用于与 macOS 系统状态栏交互的库,或者更简单地说,用于使用 [NSStatusBar systemStatusBar]
。
示例 1: Hello, World!
use system_status_bar_macos::*;
use tokio::*;
#[tokio::main(flavor = "current_thread")]
async fn main() {
let _status_item = StatusItem::new("HELLO_WORLD", Menu::new(vec![]));
spawn(async_infinite_event_loop(time::sleep)).await.unwrap();
}
没有异步运行时
use std::sync::mpsc::channel;
use system_status_bar_macos::*;
fn main() {
let _status_item = StatusItem::new("HELLO_WORLD", Menu::new(vec![]));
let (_sender, receiver) = channel::<()>();
sync_infinite_event_loop(receiver, |_| { });
}
示例 2: 在状态栏显示 CPU 使用情况
use system_status_bar_macos::*;
use sysinfo::*;
use tokio::*;
#[tokio::main(flavor = "current_thread")]
async fn main() {
spawn(async_infinite_event_loop(time::sleep));
let mut status_item = StatusItem::new("", Menu::new(vec![]));
loop {
let mut sys = System::new_all();
sys.refresh_all();
status_item.set_title(format!("CPU Usage: {:3.2}%", sys.global_cpu_info().cpu_usage()));
time::sleep(time::Duration::from_secs(1)).await;
}
}
没有异步运行时
use std::{
sync::mpsc::channel,
thread::*,
time::*,
cell::*,
};
use system_status_bar_macos::*;
use sysinfo::*;
fn main() {
let (sender, receiver) = channel::<()>();
// thread that sends command to event loop
spawn(move || {
loop {
sender.send(()).unwrap();
sleep(Duration::from_secs(1));
}
});
let status_item = RefCell::new(StatusItem::new("", Menu::new(vec![])));
sync_infinite_event_loop(receiver, move |_| {
let mut sys = System::new_all();
sys.refresh_all();
status_item.borrow_mut().set_title(format!("CPU Usage: {:3.2}%", sys.global_cpu_info().cpu_usage()));
});
}
示例 3: 显示菜单(可点击的,不可点击的,并具有子菜单)
use system_status_bar_macos::*;
use tokio::*;
#[tokio::main(flavor = "current_thread")]
async fn main() {
let event_loop = spawn(async_infinite_event_loop(time::sleep));
let _status_item = StatusItem::new("TITLE", Menu::new(vec![
MenuItem::new("UNCLICKABLE MENU", None, None),
MenuItem::new("CLICKABLE MENU", Some(Box::new(|| {
println!("clicked!");
})), None),
MenuItem::new("PARENT MENU", None, Some(Menu::new(vec![
MenuItem::new("SUBMENU", None, None),
MenuItem::new("SUBMENU", None, None),
]))),
]));
event_loop.await.unwrap();
}
没有异步运行时
use std::sync::mpsc::channel;
use system_status_bar_macos::*;
fn main() {
let _status_item = StatusItem::new("TITLE", Menu::new(vec![
MenuItem::new("UNCLICKABLE MENU", None, None),
MenuItem::new("CLICKABLE MENU", Some(Box::new(|| {
println!("clicked!");
})), None),
MenuItem::new("PARENT MENU", None, Some(Menu::new(vec![
MenuItem::new("SUBMENU", None, None),
MenuItem::new("SUBMENU", None, None),
]))),
]));
let (_sender, receiver) = channel::<()>();
sync_infinite_event_loop(receiver, |_| { });
}
示例 4: 更新菜单
use system_status_bar_macos::*;
use sysinfo::*;
use tokio::*;
#[tokio::main(flavor = "current_thread")]
async fn main() {
spawn(async_infinite_event_loop(time::sleep));
let mut status_item = StatusItem::new("", Menu::new(vec![]));
loop {
let mut sys = System::new_all();
sys.refresh_all();
status_item.set_title(format!("CPU Usage: {:3.2}%", sys.global_cpu_info().cpu_usage()));
status_item.set_menu(Menu::new(vec![
MenuItem::new(format!("Used {} bytes memory", sys.used_memory()), None, None),
MenuItem::new(format!("Used {} bytes swap", sys.used_swap()), None, None),
]));
time::sleep(time::Duration::from_secs(1)).await;
}
}
没有异步运行时
use std::{
sync::mpsc::channel,
thread::*,
time::*,
cell::*,
};
use system_status_bar_macos::*;
use sysinfo::*;
fn main() {
let (sender, receiver) = channel::<()>();
// thread that sends command to event loop
spawn(move || {
loop {
sender.send(()).unwrap();
sleep(Duration::from_secs(1));
}
});
let status_item = RefCell::new(StatusItem::new("", Menu::new(vec![])));
sync_infinite_event_loop(receiver, move |_| {
let mut sys = System::new_all();
sys.refresh_all();
status_item.borrow_mut().set_title(format!("CPU Usage: {:3.2}%", sys.global_cpu_info().cpu_usage()));
status_item.borrow_mut().set_menu(Menu::new(vec![
MenuItem::new(format!("Used {} bytes memory", sys.used_memory()), None, None),
MenuItem::new(format!("Used {} bytes swap", sys.used_swap()), None, None),
]));
});
}
示例 5: 中断事件循环
use system_status_bar_macos::*;
use tokio::*;
#[tokio::main(flavor = "current_thread")]
async fn main() {
let (event_loop, terminator) = async_event_loop(time::sleep);
let event_loop = spawn(event_loop);
let _status_item = StatusItem::new("EXAMPLE", Menu::new(vec![]));
time::sleep(time::Duration::from_secs(10)).await;
terminator.terminate(); // break event loop
event_loop.await.unwrap();
}
没有异步运行时
use std::{
sync::mpsc::channel,
thread::*,
time::*,
};
use system_status_bar_macos::*;
fn main() {
let _status_item = StatusItem::new("EXAMPLE", Menu::new(vec![]));
let (_sender, receiver) = channel::<()>();
let (event_loop, terminator) = sync_event_loop(receiver, |_| { });
spawn(move || {
sleep(Duration::from_secs(10));
terminator.terminate(); // break event loop
});
event_loop();
}
许可: MIT OR Apache-2.0
依赖项
~0–2.7MB
~57K SLoC