1 个不稳定版本
0.1.0 | 2020年10月13日 |
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#575 在 科学 中
在 anchors 中使用
7KB
149 行
A library for constructing fast, pointer-based graphs in Rust. A lil hacky, and my understanding of variance is dubious at best, so consult your local lifetime specialist before using. Useful if your graph has the following properties
- the node lookup overhead of a slotmap-style graph is too slow for your the problem you're trying to solve
- nodes in your graph all have the same type
- you only need
&
access to nodes once they've been added, and can use mutexes or cells to handle mutation - your graph doesn't need to delete individual nodes, only an entire graph of nodes all at once (although having a
Cell<bool>
that indicates deleted status is fine, as is creating a linked list of deleted nodes for recycling) - your Node's Drop implementation doesn't need to access other nodes
Still need to write documentation, but you can check out anchors if you're interested in seeing this in action.
依赖项
~36KB